Presonus Studio One V3.2 release

Geschreven door peter op . Geplaatst in Nieuws, PreSonus

so32_now_available_600x600_2-18-16(click on the picture to see what’s new)

New in Studio One 3 Professional 3.2

  • Innovative Mix Engine FX process every channel routed through a bus individually at the source and at their summing point, fundamentally altering the sonic characteristics in ways that have never before been possible in a DAW
  • Console Shaper, the first Mix Engine FX, emulates the sound of an analog console with control over drive, noise, and even true channel crosstalk
  • VCA Faders that act as group faders for any number of tracks
  • Multifunction Arrow Tool is now even smarter: When the related option is enabled, the Arrow Tool turns into a Range Tool in the upper half of the event.
  • Extended comping to support ultra-fast layer editing and navigation – even with a large number of takes
  • Extended Tab-to-Transients
  • Alternative transport modes that dramatically speed up workflow and deliver a whole new editing experience, including:
    • Play Start Marker: Define a separate playback start position that is independent from the current edit position
    • Loop Follows Selection option: When enabled, the loop markers automatically follow the edit selection
    • Cycle: Allows instant looping of a selection when editing
  • Automation editing improvements
  • Improved appearance controls
  • Record with near-zero latency using Fat Channel processing on the Studio 192 or Studio 192 Mobile interface and seamlessly switch to the Studio One Fat Channel plug-in for playback

#presonus #new #daw #studioonev3